Game Developer
Informatics Engineering student focusing on 2D/3D game development using Unity. Passionate about mechanical design, level progression, and implementing modular systems with clean, scalable architecture. Focused on gameplay quality, control responsiveness, and immersive player experiences.
A mature salmon manages to escape from a fish cage in a peaceful mountain village. However, its actions do not go unnoticed by local fishermen. This is where the adventure begins: the fish jumps into the river and swims as fast as it can down the current, while the fishermen chase it relentlessly. Can you lead this salmon to freedom?
"Explore Mount Pancaroba, a majestic mountain boasting natural beauty, dense forests, and a stunning diversity of living creatures. However, behind its beauty lies a dark story of exploitation and destruction caused by human greed. Discover the remaining harmony, or witness the scars left behind. Will you be a beholder, or a witness to the destruction?" 🌿🔥
Trapped deep within a dangerous and frigid ice cave, a brave knight must battle gravity, not enemies, to survive. In Jump Knight( Inspired by "Jump King" ), you are challenged to jump from one slippery and fragile ice platform to another, as you try to escape the frozen depths. Every jump you make is a step toward freedom, but be careful—one wrong move can send you tumbling down, losing all your progress. There are no fights, no exploration—just pure tension as you strive to perfect your leaps in this harsh, icy environment.